See corresponding article for more details per game and more
Concerns with multiplayer chat andviolence.
Benefits: Improves social skills, reflexes, processing speed, visuospatial processing, function and attention.
Fortnite does not allow you to speak to all 100 participants in the game, you can only communicate with those in your party. This party can be with friends or strangers. Families have the ability to place controls on this setting as well as the chat function to make the game more safe.
Concerns with remote multiplayer and child safeguarding problems via online chat.
Benefits: Increases creativity, teamwork, and problem solving.
Minecraft’s messaging service provided by Microsoft can be managed and disabled for both PlayStation and Xbox. Xbox Live’s parental settings can disable messaging and/or manage who sends invites.
Minecraft can be played as a family and even teaches resource management, geometry skills, and community engagement.
Concerns with age limit and online chat function.
Benefits: Ability to seamlessly play with people across different devices, uses teamwork skills, develops logic and social skills.
Balkan worked with Polygon Studio to design a classically structured bridge that would easily fit in with the visual aesthetic of the city. The underside of the bridge was repurposed as a walkway.
Call of Duty
Concerns with remote multiplayer, vulgar language exposure, violence and online chat communication with strangers.
Benefits: Improves memory. reflexes, processing speed, visuospatial processing, executive function and attention.
Call of Duty is rated 16+ for the obvious reason of violence within the game, but what most people don’t think about is the online chat with strangers that proposes a risk. The chat is optional and not mandatory. You can also report a player or any inappropriate behaviour.
Call of Duty (Activision) also provides an online safety guide to make your account and gaming experience as secure as possible.